> For the complete documentation index, see [llms.txt](https://hub-skymavis.gitbook.io/axie-game-jam/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://hub-skymavis.gitbook.io/axie-game-jam/axie-generator-tool-kit/how-to-use/unity-axie-tool-kit.md).

# Unity Axie Tool Kit

## Overview

This guideline will walk you through how to apply Unity Axie Tool Kit into your game. Please follow the below steps with the tutorial video and start your journey.

## Preparation

You need to prepare the following apps in your device before installation: your game project in Unity

## How to use

1. Open your game project.
2. Import **Spine** runtime v3.8
   * All spine assets used [(spine-unity 3.8 2021-11-10)](https://esotericsoftware.com/files/runtimes/unity/spine-unity-3.8-2021-11-10.unitypackage). You need to download it manually, and put it on `Plugins` folder.
   * In `Unity` 2020 or above, **Spine** import may not be compatible (It requires exporting the correct spine version which is v3.8.79). You can solve it by importing data in `Unity` 2019 project then copy the generated assets to your project.
3. Import `axie-gtk2d` package.
   * There will be case generated Axies are in wrong colors. You can fix it by set color space to `Gamma`
4. Add `newtonsoft-json` to `Packages/manifest.json`
   * Sometimes the project has imported another version of `newtonsoft` and will be conflicted. You can solve it by open `Packages/manifest.json` then edit version of `"com.unity.nuget.newtonsoft-json": "2.0.0",` to `2.0.2` or `3.0.2`
5. Replace player model by **Axie.**
6. Replace enemy model by **Chimera.**

{% embed url="<https://youtu.be/xjWYYkLB6Fc?feature=shared>" %}
Tutorial in Unity - using 2D Platformer game from Unity Learn
{% endembed %}
